New Worldbuilding Posts Coming Soon

It’s been a while since I’ve done any posts about worldbuilding, but I’ll be resuming them soon.  I don’t know how many posts there will be in total, but expect a lot.  Worldbuilding can be as complex or as simple as you want, but want to be thorough and give you as much information as I can.

Here’s what you can expect:

  • Mapmaking (climate and ecosystems) – This will complete the scientific part of worldbuilding for now.  Climate and ecosystems are linked, so I’ll do them together.
  • Flora – I’ll discuss making plants here.
  • Fauna – I’ll discuss making animals and also talk about evolution.
  • Other life – This will include the microbes, and anything else that may be considered life, including the exotic.
  • Mapmaking (political) – Drawing country boundaries.
  • Cities and Towns – Where do you place the cities and towns?  When you create a country, you should include a capital, principal cities, and towns.
  • Designing communities – This is looking into how a community is created, including commercial districts, industry, residential areas, and agriculture.
  • Designing communities – Infrastructure.  This includes the basics to keep a community running, including roads, waterworks, electricity, and so on.

This is what I have planned so far.  I will also go more in depth with agriculture, government, industry, transportation, culture, religion, history, war, and more.  As you can see, this is a huge topic.

What else would you like to see?

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