Tag Archives: worldbuilding

I’m Back, But…! The Jay Dee Show 17

It was supposed to be my triumphant return to my main channel. I actually had 6 videos recorded, but only 3 made it up. But they are recorded! They’re just going up next week instead. You see, the problem was time. And with this weekend being pretty busy, I didn’t get around to doing what I wanted. Look for those videos next week!

The first video on my main channel answers the question, “Where are your booktube videos?”

And then I did a tag, one which didn’t really apply to me because I don’t really read young adult.

And a quick, spontaneous video. This week was very frosty, and it reminded me of Narnia.

My science channel will still be coming. The planning is a bit more than I expected. And I still don’t have a name for it!

So, what did you think of the videos?

About December

So, December is almost upon us.

I have plans for December. I talked about how I plan to get back to the basics before. December is the month I start to do it. I have a pretty solid plan for it. Now, keep in mind that my work schedule is pretty heavy during the holidays, so I will be working longer hours and more days than usual then. Regardless, I’ll maintain a post a day. But what I post about will be back to the roots of this blog. This is what to expect:

  • Five book reviews. That’s right, five.
  • An author interview.
  • Resuming Quick Facts Astronomy.
  • And at least one worldbuilding post.

I really want to get back to doing these things. It’s part of what gave this blog its character. I also plan on doing something else new. You know I’ve been doing Star Trek episode reviews. Well, I plan on doing reviews of full seasons of different TV shows and movies. Coming soon will be season 1 of The Walking Dead, as it’s pretty short, and I just have two more episodes to watch.

Are you looking forward to December? Let me know what you think in the comments below.

Back to My Roots

This blog started out as a way for me to talk about the books I’m reading and what I’m writing. I really haven’t been doing much of that lately. I also had some series that I was enthusiastically doing. Some of them I haven’t been doing. So, it’s time to get back to what made this blog better.

Here’s what I want to make sure I’m writing:

  • Book reviews. I have three from earlier this year that I never did get written up other than notes. I’ll be doing those. Also, I recently finished a book, and that needs to be reviewed.
  • Worldbuilding series. I need to get back to writing posts about worldbuilding. I already have five posts, but there are many more to go.
  • Astronomy Quick Facts. I’ll continue touring the solar system’s moons in this series.
  • Instagram photos. I haven’t done this in a while. I’d like to continue round 1 of the voting for my best Instagram photos. Some great photos have yet to come.

There are some other things I’m considering. One of them is more author interviews. What do you think about that?

Let me know what you think in the comments. What are you most interested in seeing return?

Maps in Fantasy Novels

A lot of you are fantasy fans, I’m pretty sure. In most fantasy novels, there are maps. They could be world maps or regional maps, and even city maps sometimes. I enjoy looking at the maps a lot. I’ve also made my own maps for my world, Ariadne.

I have questions for you to answer in the comments section.

  1. Do you like maps in fantasy novels?
  2. How often do you look at the maps?
  3. What’s your favourite fantasy map?
  4. Do you think science fiction novels set on other planets should have maps?

My answers:

  1. Yes, I love them!
  2. Any time a place is mentioned, I like to look at the map and figure out where they are.
  3. Too many to tell, really. I like the maps used in Malazan, Lord of the Rings, Shannara, and A Song of Ice and Fire. But there are more!
  4. Absolutely. I really enjoy the maps in the Pern series, The Mars Trilogy, and Dune.

I look forward to your answers.

Difficulties of Worldbuilding

I love worldbuilding. I’ve created a world, Ariadne, that is an entire planet with many countries, cities, cultures, and of course a large variety of landscapes. But making an entire world isn’t easy.

For me, some things were difficult. I think everyone excels in a different aspect while worldbuilding. Some difficulties are:

Culture

It’s so easy to create a world that’s populated by people from a single culture. But is that realistic? Not at all, especially if you’re looking at an entire world. In fantasy, it’s extremely common to have several cultures. But it’s also easy to copy cultures from other books. To make a truly unique set of cultures is difficult.

Language

If you’re not a linguist, you may have some difficulties with creating a rudimentary language. But it’s not always necessary to. A lot of fantasy novels use a “common language” or “standard tongue” or something like that, and it’s always written in English. That’s fine. But if you want to make a language, then you should probably try to set up some rules. That’s the difficult part.

History

You can’t have some cultures on a world without a history. It’s extremely important to create a history for all of the cultures. It often helps dictate cultural relations. But to create a history that goes back for hundreds or thousands of years is a lot of work. And that can be difficult.

What do you think is difficult about worldbuilding? Let me know in the comments below.

No Man’s Sky and Worldbuilding – Part 2

I already talked a bit about No Man’s Sky and worldbuilding in a previous blog post, but I decided to talk about it on video, as well. However, I go into far more detail in the video. You can watch it right here.

I mentioned that I’ll be putting up images from the game here on this blog. Consider it inspiration for worldbuilding. There are some fantastic landscapes and very interesting animals to see. Expect some posts about that soon!

Let me know what you thought of the video in the comments below. It really has me thinking a lot about what to do with developing the landscapes, animals, and plants of Ariadne.

Worldbuilding and No Man’s Sky

As you may know, I’ve been playing No Man’s Sky. Every planet in the game is unique. And it’s actually quite inspirational for me. You see, it’s giving me ideas for worldbuilding.

However, we’ve had a bit of a bumpy road getting the game to work yesterday. It’s no fault of the game. It’s Steam that was being idiotic. Watch this video and you’ll find out.

I played the game today, and there was no problem. I’m loving the game. I spent the entire time today exploring this one planet, looking for resources, technology upgrades, and trying to learn more of the language. And the thing that struck me was how beautiful this world was. What you saw in the video above is that world.

The landscapes, ruins, plants, and animals inspire me. They’re giving me ideas for worldbuilding on Ariadne. And as I explore other worlds, I get even more ideas. This world is so colourful. I’d love to show you pictures, but I couldn’t actually take any screencaps of the game today. I’ll have to take photos instead. I want to show you the landscapes, the whole planet, and the animals. I’ll be making a feature on this blog about No Man’s Sky, and I’ll catalogue all the planets and animals I discover.

I probably won’t be playing the game for a few days, though. At least not until next week. But when I do, I’ll take pictures. I’m going to go through all the worlds I’ve been to, as I search for more things. I want to discover all animal species, which gives the player a big reward. Once I’ve done that, I’ll move on to the next star system.

On the topic of worldbuilding, it’s making me think about sketching landscapes and creating the animals for Ariadne. I’m really looking forward to that.